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MagRacers 3D & Avatars, April 2005



3D visualizations and pixel art avatars of variant racers in a handphone game created for commercial purposes.

Client :: MIKOISHI (ASIA-PACIFIC) PTE LTD
Related Link :: http://www.magracer.com/magracer/



Metal Unit 3D & Avatars, April 2005



Rough 3D visualizations and pixel animation sheet of robots used in game.

Client :: MIKOISHI (ASIA-PACIFIC) PTE LTD
Related Link :: http://www.magracer.com/magracer/



Bulldozer & Shovel, Low Poly Real-Time 3D Model (3Ds Max), April 2005



Operation Flashpoint: Singapore is a simulation game done for Defence Science Technology Agency (DSTA), a military science government agency. Operation Flashpoint: Singapore runs on Operation Flashpoint game engine. Subject is a Bulldozer & Shovel that fully functions in the game mod. Colour of vehicle was decided by client at time of model creation.

Client :: DSTA
Related Link :: Operation Flashpoint Game



Truck / Tree Variants, Low Poly Real-Time 3D Model (3Ds Max), April 2005



Low poly 3D asset created for use in Operation Flashpoint: Singapore. Based on actual references.

Client :: DSTA
Related Link :: Operation Flashpoint Game



Nanyang Polytechnic & Nokia, March-August 2005








A symbian based mobile game developed for the Nokia N-Gage, Robot Wars combines popular Roleplaying elements together with fast paced Fighting gameplay. We set the direction for the game's graphic style by creating the character and world concept art. Production was followed through for the in-game characters and levels.

Client :: Nanyang Polytechnic & Nokia
Related Link :: -



Stikfas Constructor, Low Poly Real-Time 3D Model (3Ds Max), October 2004



Low Poly models for an online Stikfas Constructor application.

Client :: Stikfas
Related Link :: -



Land Transport Authority Singapore, January 2004



For their 10 year anniversary, the Land Transport Authority of Singapore wanted to create a commemorative game as an educational gift for students. We helped to come up with the concept for the game and continued to worked on the initial concept art and game prototype.

Client :: Singapore Land Transport Authority
Related Link :: -